Ultimate Combat | Spells | Resinous Skin

Resinous Skin

School: transmutation [] ()
Domain:
Level: Alchemist: 3; Arcanist: 3; Bloodrager: 3; Druid: 3; Hunter: 3; Investigator: 3; Sorcerer: 3; Wizard: 3
Components: V, S
Casting time: 1 standard action
Range: personal
Duration: 10 minutes/level
Saving Throws: see text
Spell Resistance: no
Target: you

Description: You gain DR 5/piercing and +4 to CMD against disarm attempts.

You coat your body with a resinous substance, protecting you from attacks and binding weapons that strike you. You gain DR 5/piercing, as well as a +4 circumstance bonus to your CMD against disarm attempts and on saving throws against effects that cause you to drop something you are holding. Additionally, you gain a +2 circumstance bonus on combat maneuver checks to initiate a grapple, maintain a grapple, and pin a foe. Any enemy you grapple takes a –2 penalty on attempts to break the grapple and to escape the grapple using Escape Artist. Any weapon, that strikes you becomes stuck unless its wielder succeeds at a Reflex saving throw. Such a weapon can be pulled free of you only with a successful Strength check (DC = your saving throw DC for this spell). This spell has no effect on unarmed strikes or natural weapons.